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	<title>Comments on: Use cacheAsBitmap correctly &#8211; or not at all</title>
	<atom:link href="http://www.bagonca.com/blog/2009/04/17/use-cacheasbitmap-correctly-or-not-at-all/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bagonca.com/blog/2009/04/17/use-cacheasbitmap-correctly-or-not-at-all/</link>
	<description>Yet another developer blog</description>
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		<title>By: Jon</title>
		<link>http://www.bagonca.com/blog/2009/04/17/use-cacheasbitmap-correctly-or-not-at-all/comment-page-1/#comment-254</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Mon, 11 Jan 2010 13:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.bagonca.com/blog/?p=155#comment-254</guid>
		<description><![CDATA[So glad that it helped, thanks for adding information also. I&#039;ll update the post.]]></description>
		<content:encoded><![CDATA[<p>So glad that it helped, thanks for adding information also. I&#8217;ll update the post.</p>
]]></content:encoded>
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		<title>By: Tommy Brett</title>
		<link>http://www.bagonca.com/blog/2009/04/17/use-cacheasbitmap-correctly-or-not-at-all/comment-page-1/#comment-242</link>
		<dc:creator>Tommy Brett</dc:creator>
		<pubDate>Mon, 02 Nov 2009 21:26:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bagonca.com/blog/?p=155#comment-242</guid>
		<description><![CDATA[Hi Jon,

I reached your site by googling about flash redraw regions as I was experiencing a bug you mentioned briefly in your post - objects that are cached to bitmap being redrawn in more than one place in quick succession creating a flickering effect. 

In my case, my object was cached to bitmap because I was setting its z value, causing it to be rendered using flash&#039;s 3D features. I felt I should comment on your article in case anyone else experiences the strange flicker bug that I did. 

To add a little context, the object was rendered inside a ViewStack, which itself was part of an mxml component loaded into a parent mxml application&#039;s ViewStack. If I ran the mxml component on its own without the parent application, I didn&#039;t experience any flickering. The bug does indeed seem to be rare! Anyway, thank you for your informative post on the subject, it definitely helped me solve my problem.

Kind regards,

Tommy]]></description>
		<content:encoded><![CDATA[<p>Hi Jon,</p>
<p>I reached your site by googling about flash redraw regions as I was experiencing a bug you mentioned briefly in your post &#8211; objects that are cached to bitmap being redrawn in more than one place in quick succession creating a flickering effect. </p>
<p>In my case, my object was cached to bitmap because I was setting its z value, causing it to be rendered using flash&#8217;s 3D features. I felt I should comment on your article in case anyone else experiences the strange flicker bug that I did. </p>
<p>To add a little context, the object was rendered inside a ViewStack, which itself was part of an mxml component loaded into a parent mxml application&#8217;s ViewStack. If I ran the mxml component on its own without the parent application, I didn&#8217;t experience any flickering. The bug does indeed seem to be rare! Anyway, thank you for your informative post on the subject, it definitely helped me solve my problem.</p>
<p>Kind regards,</p>
<p>Tommy</p>
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